Who Played Prison Break?
A video game is a controlled, played, interactive form of activity, usually undertaken as a fun or recreational pastime, and at times used as an educational resource. Video games are very different from work, which is often carried out only for remuneration, and unlike art, which can be an expression of cultural or aesthetic impressions, is often undertaken for fun. In video games the player acts as the protagonist, pursuing a storyline and attempting to solve problems by finding a solution for problems rather than creating new knowledge or intellectual insight. Most video games are single player in nature, whereby the player controls the action and the objective through the use of a keyboard and screen.
In a multiplayer game the focus is on the interaction between the players within the game environment rather than between the characters within the game. This means that there is no focal point, there is no central ‘authority’ and every action that occur are not driven by some outside force, but is motivated by the players own desire to achieve a certain goal. The most popular multiplayer games are prison games, military games and dilemma games; each of these has a group of people that play a round of every day, who have to work together to try and win a prize, escape from a prison, get to the top of a tower, or otherwise succeed in solving the puzzle to achieve their objective.
In the first prison game, known asprison Break, you are presented with two dice. Each group of dice represents a pair of people who are facing a certain dilemma. To make the game more interesting and dynamic, each player must synchronise their actions with the other players, otherwise they will be faced with a ‘game over’ message. The first person to complete their task without receiving a ‘game over’ message wins.
If this seems straightforward, it kind of is. However, there is a lot more going on behind the scenes than just a simple pair of dice. A large portion of Prison Break, and indeed all of the classic solitaire games, are based on Prison Game Theory. Basically, the Prison game results state that if a player manages to get all their diagonals right, they will be able to escape from the room, regardless of how many other people are still in the room or what the situation is. They also state that if they manage to get their diagonals wrong, then they will die.
There are a few other variables which can affect Prison Game results, such as if you get a double-edged message (i.e. your last action needs to be both ‘to escape’, i.e. move to the current room, or ‘stay put’ and nothing else changes). Also, different versions of the game rules may state that a player can move their diagonals into a specific direction, i.e.
So, when you think about Prison Break, you’re into the world of Solitaire Games. The rules are the same – you move your little figure through one panel of the board, until something comes up telling you that you’ve rolled your one star, or that you’ve rolled one three-sided coin. The execution of that plan is what makes a Solitaire Game so fun! Now, I want to know who played such a common experience! Please consider all this.