A video game is essentially a structured form of interactive play, often undertaken for fun or entertainment, and at times used as an educational instrument. Video games are very different from work, which most often is carried out as a means of remuneration, and also from literature, which is usually more of an expression of philosophical or artistic elements. The essential features of video games and their creators have changed radically over the years. While the main objective was and still is the entertainment aspect, the technology that drives it has also become much more complex. Thus, some people consider that video games have become an actual form of art.
There are two general categories of video games: the arcade games and the logic solitaire. While the former creates an illusion of accomplishment by providing challenges that can be solved within a very short period of time, the later requires a great deal of logic to solve the puzzle. The rules of this game can be learned in a short period of time, but the more challenging the game becomes, the more that a person must acquire and keep knowledge of the rules, regardless of the level of experience. The rules of this game are simple: you need to move the mouse to any square where a cloud is present, follow the invisible lines to get to the goal, stop when you reach it and so on.
In a traditional game of this type there are no levels, but the game does not rely on skill, intelligence, or strategy. To win, you do not even need to understand the game rules. All that matters is that you make the right choices in the execution of the actions that the game designer wants you to take. The game designer makes use of well-known and tried rules and variables, so that the game reaches an unperceived state of harmony, thus allowing the participant to assume a position of power and expertise in the game world.
This is where the idea of the operational rules comes in. The operational rules are the rules that make the game as a whole operate in accordance with the desires of the game creator. These rules determine what moves the participant can make in the course of the game. The most commonly used operational rules for the game of Go are those that deal with the use of bombs. The rules will tell the player to move only when a bomb is played and will also tell them when they can go into the “board” or play space. There are, however, other operational rules that also exist.
The game results are the outcome of a game conducted under these rules. The game results are not based on the individual moves of each participant. In other words, the game results are not based on the knowledge and skill of each player, but is based on the collective knowledge and skills of all players. This is why, despite the similarity of the rules in Go, the game results are very different. The game results are not decided by playing games using the dice or card tables. Rather, the game results are decided by the collective intelligence of all players.
The game rules need to be clarified so as to prevent cheating, which in turn can be a concern of those who want to play a game of Go for money without any chance of cheating. For instance, a player might realize that he needs to rethink his strategy if he wants to get a better result. Similarly, a player may also be concerned that he does not play under the influence of his emotions and play under the influence of someone else’s rules. In such a situation, the player can clarify the game rules to the player before the game starts.